correctly you should end the fight

Righteous Fury(RF): With our improved talent, this reduces incoming damage by 6%. Seal of Light(SoL): Chance to heal yourself every time you swing. The bread and butter of Pally AoE. The strategy: I am going to assume you are level 35 at this point, so you are in my favorite murloc camp (more on this later). Body pull about 3 or 4 of them and activate SoL. Notice that with several mobs hitting you, reckoning stays up a lot of the time. Thus, you're getting two chances per swing to heal. If you're taking extra damage this fight don't be afraid to judge SoL and then reactivate. With reckoning up thats a potential 4 heals in one swing! Use consecrate once or maybe twice, but I tend to not use it a lot because if you do this correctly you should end the fight with nearly full health and mana, ready to do the next. That is what makes this tactic so efficient, if played carefully there is zero downtime between fights. As you get higher, you will get Holy Shield. I use this quite a bit, but I normally wait for redoubt to proc first. Nothing irks me more than wasted holy shield charges. However, don't make the mistake of thinking this spell is entirely for damage. Don't forget that for those 4 charges you have an extra 30% chance to block, and every block means less damage you take. It is as much mitigation as it is damage. A nice suggestion from Cathela was to use rank 1 Holy Shield even after you gain higher ranks later because it still provides the migitation and also the proc damage from BoS and shield spike, while being a little more mana friendly.
P:couple ranged mobs or a caster or two mixed in
N:Wait till you get down to about 10
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