Yesterday on Massively: December 26, 20072009-09-23 00:00:00It's good to see the MMO news starting to filter back in now. Of course, this is one of those weeks when most people are just hanging out, playing with cool new holiday gifts, and otherwise biding their time until New Year's. There's nothing like industry lull time to get some gaming in! We'll still be hunting the news, so you don't have to.
Features
The Daily Grind: Favori...
UPDATE 1-Activision raises 2009 outlook2009-09-19 00:00:00* Q1 non-GAAP revenue $724 mln, beats Street view $594 mln
* Raises 2009 EPS ex-items forecast by 2 cents to 63 cents
* Shares up 2.7 pct (Adds analyst comment, details from conference call)
By Gabriel Madway
SAN FRANCISCO, May 7 (Reuters) - Activision Blizzard Inc(ATVI.O) posted quarterly results that trumped Wall Streetestimates, and raised its 2009 forecast on what the video gamepublisher called its strongest slate of upcoming titles.
The publisher of the "Guitar Hero" and "Call of Duty"franchises, whose shares rose 2.7 percent after the results,said it will continue to focus on proven big-name titles and itis planning 11 major releases in the second half of 2009.
"The base business is stable and the new business growth isoffse...
Racial Issues In World Of Warcraft2009-09-02 00:00:00World of Warcraft is based on Azeroth, a setting in a fantasy universe with some distinct similarities to our world. Some of the coincidences are kitschy, funny even. But at the heart of these japes lies something a bit darker. Blizzard sets up a world where it is easy to hate the players on the other side of the game. From that hate can spring the hate of people and races existing in our World. Blizzard was not always kind to the people they represent with the races in their game.
There are two sides a player must choose when beginning to play World of Warcraft. The Horde is made up of Orc, Trolls, Tauren and the Undead. The Alliance consists of Humans, Dwarves, Gnomes and Night Elves. From the very beginning, players are set opposed to each other. The players of the alliance share a common language, as do the horde. Interaction between the two factions is limited to ?motes?some visual, some purely textual motions or gestur...